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MI6 previews the upcoming Bond game "Everything
or Nothing" with a look at the plot and what to expect
from Q and multi-player...
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"Everything Or Nothing" October Preview
29th October 2003
As MI6 revealed back in August, "Everything or Nothing" will
feature a new mission structure, 4 main 'acts' each containing
different
missions and locations. The game will boast an impressive 10
driving mission and 14 3rd person missions, each set throughout
the four acts. MI6 can bring you the full lowdown on what to
expect:
Act 1 - Egypt
The game begins by Bond infiltrating the Nanotech facility
in Egypt, discovering Willem Dafoe's character; Nikolai
Diavolo is plotting world domination. Bond chases after
him by abseiling down the side of a burning Nanotech facility.
After a cut scene we find Bond on a train surrounded by
goons, his mission to make his is way to the end of the
carriage where Jaws is waiting. Bond defeats Jaws by pushing
him into an electricity panel.
As the train hurtles towards a cliff, Bond gets on a
helicopter and rescues Heidi Klum's character, Katya Nadanova,
who
has the Nano technology blueprints. In Egypt, Bond chases
after Diavalo in the helicopter, who had previously escaped
the Nanotech facility. At this point, we see a turning
point in the plot, as Heidi Klum's character double crosses
Bond, and is actually working for Dialovo.
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Bond returns to a Q-lab between certain missions, where a `CyberScanned`
John Cleese likeness shows you your new toys and upgrades.
Other cut scenes link the missions together in a movie like fashion, while also
hiding level loading times, giving the impression of continuous gameplay.
Act 2 - New Orleans
Bond attempts to get inside a Jazz Club in New Orleans, but
the main door is shut, so uses the Q Rappel to climb into an
open window. He ducks and weaves through corridors stealthily,
taking out goons while preventing setting off the alarm.
In true Bond style, he stops by one of the side rooms to glean
some information off a lady waiting for a massage. Bond makes
his way to the main hall where he gets himself into a gunfight
involving many goons. He then meets up with Mya's NSA character,
who we go on to see getting kidnapped in a cutscene.
The climax of the New Orleans act features an impressive hovercraft
chase, inspired by the teaser sequence from "Die Another Day".
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The Need For Speed
EA Vancouver are working on this years driving
aspects, using a modded 'Need for Speed' engine. An example
of one of the driving missions, Bond chases Jaws, who is
driving a truck containing Nanotech cargo, on the freeway
on his Daytona 600. When Bond hits 180mph, you get a "Burn
Out" style blur effect to simulate the speed. Bond
will also be capable of doing some cool moves on the bikes,
such as wheelies and Endo's.
The helicopter has rockets
and machine guns fired by the controller shoulder buttons,
while the Porsche Cayenne has sun-roof mounted pop-up
rockets like the BMW from Tomorrow Never Dies.
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Q's Lab
Bond will be able to use a `Nano Tux` in the Jazz Club mission
in New Orleans, rendering him invisible to most guards, similar
to the graphic effect in "Predator". Also, a new
major feature in Everything or Nothing, will be the limitation
of only being able to carry two guns at one time. This shows
EA's focus on a more realistic Bond game, and emphasis on the
stealth aspects.
Also big on EA's features list are the multiplayer and co-op
modes in Everything or Nothing. We'll see the return of the arena
mode from NightFire, this time with more old faces such as Odd
job, Baron Samedi and Bambi & Thumper. A new feature to the
Bond multiplayer experience is the inclusion of Jaws, who will
act as a 'referee' in the matches. Controllable traps and gun-turrets
will also return from NightFire, hopefully with a larger range
of options.
Stay tuned to MI6 for more exclusive updates on Everything or
Nothing.
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"Everything
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"Everything
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