EA Games have released footage demonstrating the stunt action physics in the latest game set in the James Bond universe - "GoldenEye: Rogue Agent".

GoldenEye Rogue Agent - Stunt Action Physics
24th December 2004

EA Games have released footage demonstrating the stun action physics in the latest game set in the James Bond universe - "GoldenEye: Rogue Agent".

Rogue Agent boasts use of the 'Havok' physics engine - renowned as the best in the industry it has appeared in games such as Max Payne 2, Painkiller and the upcoming title Half Life 2.

The physics engine offers 'Ragdoll' character movements providing realistic interactions, for example, you can lift a goon using your Magnetic Field power and throw him into another goon knocking them down.

 


 

'Ragdoll' also means realistic tumbles down stairs and a wide variation of goon deaths.

Download "GoldenEye: Rogue Agent" Physics - Low (5MB)
Download "GoldenEye: Rogue Agent" Physics - High (18MB)

Click below for complete game data for your platform:
"GoldenEye: Rogue Agent" - PlayStation 2
"GoldenEye: Rogue Agent" - Xbox
"GoldenEye: Rogue Agent" - GameCube

"GoldenEye: Rogue Agent" video copyright EA Games, used with permission.

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