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The first details of Activision's new James Bond
title "Quantum
of Solace: The Game" have leaked online...
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"Quantum of Solace" Videogame First
Look
2nd June 2008
The first sneak peak at the debut James Bond
videogame from Activision can be seen in the latest issue of
GamesMaster magazine
in the UK. Although not released until Wednesday, details have
already leaked out on "Quantum of Solace: The Game".
The preview re-confirms the
earlier announcement that the game will use scenes from both "Casino
Royale" and "Quantum
of Solace", as first
reported on MI6 last year. The game starts with the opening
scenes of Daniel Craig's first 007 adventure - "Casino
Royale" - in Madagascar chasing down a terrorist through
an Embassy and then a construction site.
Similar to EA's "Bond Moments", there are a multitude
of action set-pieces which are completed by pressing a fast sequence
of buttons as flashed on the screen. This method, as perfected
by the popular title "God of War", is first used during
the construction site chase to have Bond leap from crane to crane.
According the preview though, Sebastian Foucan does not reprise
his role with his likeness as the free-style runner packing a
bomb in his rucksack. Throughout the game, the system is used
to take down enemies quickly or with stealth.
The game engine (previously
reported to use Activision's "Call
of Duty" code) is primarily a first-person-shooter (FPS),
but can switch in to third-person-perspective when Bond uses
cover or stealth moves. The cover system is said to be akin to
that of "GTA IV". Bond will not be able to get behind
the wheel of any vehicles in this game.
Previous
007 game licencee EA shifted from FPS to third-person in their
best-selling
game "Everything
or Nothing", but this new title from Activision will
be the first Bond game to blend the two popular styles. The success
of this hybrid will largely rest on the camera AI.
Enemy AI is said to feature flank tactics
and also communication between them, with their reflexes
and skill improving with
an increasing difficulty level - rather than simply adding
more goons to missions.
Like the oft-lauded "GoldenEye
007", stealth will play a key role in some levels
where setting off an alarm will make completing a mission
incredibly difficult. The game will be roughly split between the two films,
but all of the poker action from "Casino Royale" will
be consigned to cut-scenes. Set-pieces in and around the
hotel will be slightly expanded to give the player more
action. Bond's naked torture scene at the hands of Le Chiffre
is also said to be on the cutting room floor in order
to secure a lower rating for the game.
Understandably, the
first screen shots from the game are all from the "Casino
Royale" levels, so as not to give anything away about
the new film "Quantum of Solace". Locations will
include: London & outskirts (UK), Venice (Italy), Lake
Como (Italy), Siena (Italy), Montenegro, Austria, Miami
(USA), Madagascar, and Bolivia. |
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Development studios are confirmed as Eurocom,
Treyarch, Beenox and Vicarious Visions. The game will be released
this Fall.
Treyarch are understood to be heading up development on Xbox
360 and PlayStation 3 consoles, with Beenox
producing the Nintendo Wii version, and Vicarious Visions working
on the hand-held platforms. Eurocom are understood to be developing
the PC version.
Last November, Activision
confirmed a second 007 title was also
under development, later
rumoured to be a racing game.
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Stay tuned for the latest news on the upcoming 007 titles from
Activision on MI6 - the only James Bond site with extensive coverage
of the videogames.