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MI6 caught up with "Everything or Nothing"
voice artist Alex Fernández...
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Alex Fernández Interview
12th October 2003
How were you approached by Electronic Arts to provide voice
acting in "Everything or Nothing"?
They contacted my voice over agency, VOX, and asked them to recommend
someone who could act in both English and Spanish, as this game
is set in South and Central America. My agent, Tom Lawless recommended
me and i got the gig, which I was very excited about.
When and where did you record the voice-over's? Was the
recording process any different to those of other games you've
work on?
I recorded a couple of days this summer at a studio in Santa Monica,
California called Pacific Ocean Post. The process of recording
voices for CD-ROMs is always basically the same; because it's
a game it needs to be flexible enough to cover all the possible
outcomes, so you have to provide the lines with different variations
of energy and attitude depending on what the director wants. And
you're very dependant on the director since you don't really know
the story or what's needed in that moment.
Can you tell us anything about the characters you recorded
voice-over's for?
Were you involved with any of the main characters?
I recorded various screaming and dying south american soldiers
and guards. I did get to corner Bond on a couple of occasions
though, so if you're not playing the game well at that point i
assume you'll be getting killed by me.
Are you a fan of the James Bond movies? Did you get any
inspiration from the movies for your roles?
I am indeed a fan of the films. My favorites are the Roger
Moore ones, since they take me back to my teenage years when I
saw them all. I think i saw Octopussy about 4 straight times,
back when they didn't kick you out of the cinema between showings.
Without giving away something that may be a secret, I did get
to voice a little something that is part of the Bond mystique.
Are there any differences between voice recording
for a game and that in a movie?
In a movie you know exactly what's going on. Many times
you're actually watching it on a screen in front of you.
With games you have only a general idea and basically do
what the director asks.
Were you given any concept art or in-game footage
of the characters you were creating voice-over's for?
Not for this, since the roles are small. When I recorded
the last two Final Fantasy games they did have art for me
to look at.
Right: Voice artist Alex Fernández |
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Were the voice-over lines already written for you, at the
stage you came onboard the project?
Yes and no. All the lines were written (as they always are) in English.
I then translated them into Spanish and did each one in both languages
and with various takes.
Did you have to put on different voices for the game? Do
you have a favourite?
I think i did two voices which will probably be broken up
and used to create as many characters as possible. Basically it's
gruff older scary guy and high pitched young nervous guy.
Is the voice acting business a competitive one? Is it difficult
to get work?
Very difficult. I've been doing it for about ten years, and most
of my work comes from requests; people who know me and have worked
with me before wanting to use me again. It's very much a clique
that way. Unless you're a star, producers don't want to waste
time hiring people that they'll have to pretty much teach the
job to as they're doing it, so they tend to stick with veterans.
The rest is just audition after audition after audition...
How do you train and practice to be a voice actor? Is it
a profession that anyone can get started in?
Yes, anyone can get started in it, but I'll withhold advice. I
don't want anyone reading this to get in the business and take
jobs away from me!
Finally, did you enjoy the project? Will it be a memorable
one?
The most memorable and enjoyable thing was that I got to meet
John Cleese. I was kept waiting a long while because they were
taking their time with the guy who was in ahead of me, who turned
out to be him. Easily the coolest star I've met in a working environment.
Although, when I say met, I mean I said "hello", he
said "hello", and that was it. When I tell the story
to friends however, me and Q hang out much more!
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