29. Everything or Nothing

Objectives
Find the launch area
Defeat Diavolo
Reach the turret
Avoid the exhaust

Score for Gold : 450000
Bond Moments : 3

When the mission begins, dive toward the crate in front of you, crouch, and
bring up a weapon. Watch the door ahead of you, as guards will start pouring
in. Once you've killed four of them, head to the left and kill the soldier who
is hiding behind some crates. Enter the door that the guards came from.

In this room, there will be more guards; one above you on the catwalk, two who
come through a door to your right, and two behind a locked door to your left.
Kill them all (use the windows to get the ones behind the door). Leave the way
you came in. Go back to the crates where that one guard was hiding, and deploy
a spider. Send it through the small hole at the side of the crate. Make your
way around to the stairs, then go up them, to the top, and go off the landing
at the end on the crates. You're on the same path as you were in Dangerous
Descent when you killed the guard who opened the vault doors. Head back to
that room and approach the door that has a wooden bar across it. Detonate next
to it, and the door will be open, giving Bond access to that room and all the
equipment, as well as two Bond Moments; one when you blast the door and one as
you enter the vault. When you have Bond back, go into that room and stock up.
Return to the room with the high catwalk, and go through the door on the right
that the two guards came from.

This room is somewhat dark, but you shouldn't need your thermal vision. Kill
the guards in here, especially the one high above toting a sniper rifle. Keep
going and you'll wind up in a generator type room. There are lots of guards
here, so use wall cover to eliminate them. You can wait a second and shoot the
first barrel to kill two or three guards. When you've killed them all, around
seven, head to the left end of the room and open the door. In the new room,
immediately aim upward and slightly to the right to kill the guard with the
rocket, and a mini cutscene will take over. If ever a game needed checkpoints
or in-game saves, this is it.

You have to make your way to the end of the room, but there will be no less
than thirty guards (yes, I counted, since I died many, many times). Not only
do the guards carry rifles and shotguns, but they carry rocket launchers and
Dragunov's as well. There are also several guards who wear nano, forcing you
to use thermovision. Slowly, and I mean slowly make your way to the back end
of the room, killing everybody. Chances are you'll be pretty low on ammo by
the end of the mission, so collect everything you can. Once you get to the end
of the area, shoot through the windows to kill the guards, and then run to the
back left of the building to find a doorway. Go through, and more guards flood
in. The game can't give you one measly break, can it? Kill all these newfound
guards, then enter the door. In the next room, enter the double doors directly
ahead of you and kill the guard inside, then collect the armor. Turn around,
leave, and go through the huge red door. Walk down the corridor to start the
final boss fight.

When the area loads, run down the stairs and into the control room. Collect
AT-420 ammo from the left if you need it, then run down the ramp and you'll be
outside. Diavolo isn't dead after all. Target his pod, and strafe to the left
and right to avoid his rockets. Three rocket blasts from you and he's toast.
One final objective to do. As soon as he's dead, take off past the missile
that's about to launch, head to the right, and enter the blackened doorway that
is the turret room. As you get inside, you'll automatically be in control of
the gun. Aim at the missile, and as soon as you see it, fire. Three shots
will blow the missile up, preventing it from ever reaching London, while also
saving Moscow. You have now completed James Bond 007: Everything or Nothing.
Dare you go through the missions again to earn the platinum medals?

Platinum Objective - Finish mission within five minutes

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"James Bond 007: Everything or Nothing" walkthrough written by J Paterson copyright © 2004. Used with permission. The author of this FAQ is in no way affiliated with Electronic Arts, MGM
Interactive, MGM Film Company, or any member of the "James Bond 007: Everything
or Nothing" development team.