Power-Up |
Effect |
5 / 10 Credits |
Gives the player 5 to 10 research
credits. Always found in a gold chest. |
Booby Trap |
Explodes when touched by a
player. |
Credits Multiplier |
Double research points are
awarded to the player who was holding this pick-up when the
game ended. The pick-up reappears when a player is dispatched. |
Equipment Stash |
Holding this power-up will
make you keep all of your weapons and ammo when you are next
dispatched. |
Golden Gun |
Francisco Scaramanga's one
hit wonder - a single bullet will dispatch an opponent. Always
found in a gold chest. |
Heartbreaker |
Reduces the affected player's
credits from the previous round by half. |
Invulnerable |
Players holding this pick-up
will be immune from being dispatched, but some damage can
still be done by opponents. |
Jammed |
Opposing player's markers
will be removed from the radar. |
Locked In |
Opponents will not be able
to break your aiming lock, even when rolling. |
Radioactive |
Drains your health to almost
zero, as well as any opponents nearby. |
Self-Repairing Armour |
Automatically heals damage. |
Shaky Hands |
Decreases player shooting
accuracy. |
Sharp Shooter |
Increases player shooting
accuracy. |
Stealth |
Makes the player's radar marker
disappear from the radar. |
Yard Sale |
All the players weapons will
fall to the ground. |