The World Is Not Enough VG (2000) - Players
Guide
Mission 10: City of Walkways Part Two
Mission Objectives:
- Return to Zukovsky. (Agent, Secret Agent, 00 Agent)
- Collect the equipment from Zukovsky's car. (Agent, Secret Agent,
00 Agent)
- Do not eliminate your allies. (Agent, Secret Agent, 00 Agent)
- Destroy the attack helicopter. (Agent, Secret Agent, 00 Agent)
Just when you thought it was over, there's a part two. While
I personally don't think that this mission is very difficult (at
least when compared to the hell that you just went through), there
are a few areas, especially near
the end, that can be tricky. Luckily, you'll be equipped with
better equipment (Soviets, body armor, GL40s) and there will be
more offensive with Zukovsky's bodyguards.
Immediately when the mission begins, turn around and pick up
the treasures left for you: a Soviet, Sticky Grenades, and some
armor. Run over to the doorway on the other side of the room and
enter the docks. Pull the lever on the left to lower the bridge,
and a helicopter with a blade hanging down from it will fly down
the middle. There are also two guards on the other side of the
bridge, so take them out from here with your P2K (no need to waste
your Soviet ammo just yet). When they're dead, head to the other
side and enter the warehouse (make sure to avoid the helicopter).
Follow the maze of crates around the corner; there are two of
Zukovsky's bodyguards fighting the three terrorists on the ground
floor. They might be able to kill a few or all of them, but more
than likely the guard in the room on the second floor will kill
them when he fires a shot from his GL40. The positive is that
this will probably kill his comrades as well, leaving you to hang
back and kill the GL40 guard where he can't reach you.
Head to the end and kill the guard by the stairway. Now look
up and throw your Sticky Grenade into the window where the GL40
guard was. The explosion will kill the three remaining enemies
in the room, so head up the stairs and collect all of the ammunition
in the room, which includes the GL40 and some extra ammunition,
Soviet rounds, and 9MM ammo. Run down the opposite set of stairs
and head for the door; two guards will drop down in front of you,
so kill them with your Meyer (you still shouldn't have used your
Soviet yet).
You enter a large open area with caviar vats and catwalks connecting
the two warehouses. Run up the catwalk on the far left and strafe
across, there's a guy with an RL22 on the roof to the right, and
strafing will avoid being hit. At the end, enter the warehouse
and follow the trail of crates to the open area.
Another pair of Zukovsky's bodyguards are fighting three terrorists
down the hall; there's one on a crate in the front, one on the
right in a small gap, and one on the left at the end of the hall.
When they're dead, equip your
GL40 and head to the other side; quickly fire a grenade near the
two guards by the door (one of them has a GL40). Around the left
corner are two more guards, one inside a large crate with boxes
of ammunition in it.
Leave the warehouse and head to the next one; an attack helicopter
will begin firing at you, so hide in the entranceway of the warehouse
to avoid being shot. The chopper will stick around the front for
a while, but after about thirty seconds it'll go away. Now enter
the warehouse and take a right, there's another body armor in
the corner.
Take the right exit from the warehouse that leads to an open
area with more caviar vats. There are three catwalks that lead
to the other side; take the one on the far right, but wait for
the chopper to cut through it and destroy the barrels first. Equip
your Soviet and night vision goggles and run up the catwalk, there's
a soldier with an RL22, so quickly gun him down before he gets
a chance to fire a rocket. Look to the middle catwalk and kill
the guard by the end before heading down and entering the next
warehouse.
When the maze of crates ends, shoot the barrels near the two
terrorists. Not only will the explosion kill the two of them,
but the small flame will move across the floor and ignite the
other barrels next to the other guard. Just make sure to get away
from the end of the hall, there are barrels stacked behind you
that will explode. Head over to the end of the warehouse and kill
the two terrorists at the exit.
Exit the warehouse and begin to leave the docks, but back up
when the attack helicopter attacks. When it passes you, follow
behind it; there's a terrorist in the area at the end with an
RL22. Equip your night vision goggles and kill him with your Soviet
when he comes into view. Continue up to the main area and run
down the ramp in the middle. Pick up the AT 420 Sentinel in Zukovsky's
trunk and run over to the raises bridge (make sure to destroy
the barrel first).
The helicopter will pass by you twice, and then hover over your
head. When it does, switch you rate of fire to Automatic and unload
all four rockets at it. Reload and repeat, if you run out of ammunition
you can pick up more in Zukovsky's car, but unless you miss the
chopper you shouldn't have to.
When the chopper explodes, the bridge will lower; there are two
guards on the other side, so kill them with your Soviet and enter
the warehouse to complete the mission.
Players Guide Index
"The World Is Not Enough" campaign
players guide by Matthew Haensly (MRH) 2005. All rights reserved.
MI6 is not affiliated with EA Games or their subsidiaries. "The
World Is Not Enough" Players Guide is for personal use only
and may not be republished without prior permission of the original
author.