The World Is Not Enough VG (2000) - Players
Guide
Mission 2: King's Ransom
Mission Objectives:
- Protect all MI6 personnel. (Agent, Secret Agent, 00 Agent)
- Avoid civilian or security casualties. (Agent, Secret Agent,
00 Agent)
- Find Sir Robert King. (Agent, Secret Agent, 00 Agent)
- Activate the top floor lockdown. (Agent, Secret Agent, 00 Agent)
- Rescue M. (Secret Agent, 00 Agent)
- Escort M to the security center. (Secret Agent, 00 Agent)
- Activate the sprinkler system. (Agent, Secret Agent, 00 Agent)
- Activate the ground floor lockdown. (Agent, Secret Agent, 00
Agent)
- Escort Dr. Warmflash to the injury victims. (Secret Agent, 00
Agent)
- Get to the Q labs. (Agent, Secret Agent, 00 Agent)
Terrorists are attacking MI6 headquarters? Bold move, to say
the least. When
the mission begins, M tells you to find Sir Robert, so leave her
office and
talk to Money Penny. She's hiding in the corner of the secretary's
office,
and she gives you a pen grenade. The security guard in here will
tell you to
activate the lockdown in the security center.
Enter the hallway, almost immediately a terrorist will come through
the
window on your left. Thankfully, you'll have some help from the
security
guards, but don't completely rely on them. Kill the enemy on the
left and
then look down the hall; two more terrorists are heading your
way, but the
security guards are blocking your view. Make sure to shoot around
them, and
kill the two terrorists.
Take the first left, and then another; a terrorist will be breaking
through
the window right about now, so take care of him. Head up the hallway
and peak
around the left corner; you should see a fire extinguisher. Shoot
it, and all
three enemies will be killed in the blast. Continue that way and
yet another
terrorist will jump through the window, so kill him as well.
Now switch from the P2K to your Deutsche and look down the hall;
three
terrorists about fifty feet away. Quickly kill them and head to
the end, the
security center is on your left. Run over to Robinson and activate
the
security panel on the right to shut the blast doors.
As you're heading back up the hall, Money Penny radios in and
says that M is
being held hostage. Luckily, she hasn't been moved from her office
and
there's only one terrorist guarding her. Switch over to your Raptor
and
retrace your steps back to the beginning, killing any terrorists
that get in
your way (there may be one around the second corner near the window,
and
usually two right outside Money Penny's office). Enter M's office
and kill
the terrorist on the right. Don't panic about M dying, there's
no risk of her
being shot; the lone terrorist focuses all of his attention on
you.
When she's safe, M asks you to escort her to the security center
as a
precaution. Lead her there, only three more enemies should have
spawned: one
by the blast door, one by the now-destroyed fire extinguisher,
and one by the
security center itself. When M is safe, return to the first hallway
and take
a left to the area you haven't been.
Around the corner are two terrorists, so strafe around it and
kill them with
your Deutsche. On Secret Agent and Agent, there's armor in the
meeting room
on the right. Head through the door at the end of the hall that
leads to the
stairs; up to three terrorists have repelled down from the ceiling
and are
hanging around (literally) to attack you. Strafe back and forth
and kill
them, and then head down the stairs. Before going down each flight,
look over
the edge and check for enemies, there are a few on the first two
floors. When
you reach the bottom, three more terrorists begin repelling down
to attack.
Equip your Watch Stunner and knock them out before they reach
the bottom.
Enter the ground floor through the door and talk to the security
guard; he
mentions that there are fires in the lobby, but the sprinkler
system isn't
automatically turning on, so it's up to Bond to activate them
manually.
Continue down the hall and enter the main area that branches
off. Run
straight and three more terrorists will appear, chasing after
a terrified
scientist. When the scientist ducks into the room on the left,
shoot the fire
extinguisher to kill the three of them. Take a right at the end
of the hall
and enter the darkened room; there's a terrorist hiding in the
back, so kill
him and turn on the sprinklers. Turn around and shoot the terrorist
that's
about to drop through the hole in the ceiling, and then exit the
room. A pair
of enemies are at the opposite end of the hall, so kill them with
your
Deutsche and run down and collect their ammunition. Take a left
at that end
of the hallway and head through the door that requires handprint
identification; the security panel is inside, so activate the
lockdown on
this floor.
Now return to the main area and head down the only hallway that
you haven't
explored yet. In the room on your left are two terrorists, so
open the door
and shoot the computer inside to kill one of them (make sure to
back up
first), and then shoot the other on the left.
Continue down the hall, past the medical center, and reach the
vault by the
main lobby. Head inside and talk to the security guard by the
actual entrance
to the vault; he asks you to get the doctor from the medical center
and
escort her to the vault. It's only down the hall, so there should
only be one
or two terrorists on the way there or the way back. Lead Dr. Warmflash
to the
vault and continue inside to find Sir Robert, who promptly dies
as soon as
you arrive.
Right about now, Q rings in and requests your presence in the
Q labs. In case
you didn't see it, the labs are in the hallway that leads to the
stairs, so
head back that way. One or two terrorists may have spawned in
the halls, and
at least two of them are in the main area with the map, so keep
you Deutsche
on hand. Enter the Q labs to trigger the cinematic and complete
the mission.
Players Guide Index
"The World Is Not Enough" campaign
players guide by Matthew Haensly (MRH) 2005. All rights reserved.
MI6 is not affiliated with EA Games or their subsidiaries. "The
World Is Not Enough" Players Guide is for personal use only
and may not be republished without prior permission of the original
author.