Mission 5
Hidden Agenda

Objectives

1) Locate and defeat Rook
2) Restore power to the service elevator
3) Gain access to the astronaut training facility
4) Take the service elevator to the basement
5) Disengage the security locks to the control rooms
6) Activate the turbines to drain the airlock
7) Drain water from the airlock
8) Acquire the space suit

Bond Moves: 1
Secrets: 3

Walkthrough

You start off in the air ducts. Put on your night vision glasses and head up through the duct. There's several vents you can exit from, but we'll look at two in particular.

Route #1: The Bond Way

Like in the first mission, this method allows you to perform a Bond move, but you'll take lots of enemy fire. Keep going through the duct until you come to a vent that drops down onto one of the big green boxes. Cut the metal vent clasp with your watch laser and jump down onto the box. After killing all the guards around you, grab onto the wire above you and climb over to the wall. Cut the clasp on the vent and climb in. It'll take you to a room with a rocket
launcher. Doing this will get you the mission's only Bond Move, plus the first of three secrets.

Route #2: The Stealthy Way

The more sensible method, especially if you're on 00 Agent, is to follow the duct all the way to the end. You'll drop out into a room with an uzi. Outside are two guards and an elevator whose power you'll need to restore.

Secret 2/3: To your left are three lockers. Open the middle one to find some tripmines.

Past the lockers is the large turbine room. It's filled with quite a few wandering guards, plus another guard overlooking everything from the control room window. Kill them all, utilizing the exploding barrels, and head around to the other set of stairs on the far side of the room. Through the door is a hallway with a guard at the very end. Take him out and shoot the guard around the first right hand turn as well.

Secret 3/3: If you go around the turn, enter the next room (which has two guards), and go into the next room after that (the control room). You'll find a grate which you can open with your watch laser. Crawl through and you'll find a vest on the other side.

At the end of the hallway you'll find a right-hand door. Inside are two guards and the elevator power switch. Kill them, hit the switch and go back to the elevator. As the elevator descends, keep your aim towards the left, as a guard is waiting there. Kill him and switch your aim to the right to kill the other guard who runs out. Now go left, kill the guard, open the electronic door, and kill they guy in the airlock room. Now turn around and go back. More guards
will have flooded the area, so kill them. Across from the elevator is a security room. Behind the locked gate in the security room is the control room switch. Open the gate with your laser and hit the switch. To the right of the elevator are some barrels. Shoot the barrels to blow up the door, and take the stairs up. At the top will be two more guards. Once you get back to the turbine room, you'll find that it has been overrun with even more guards. Quickly run down the stairs and open the door near the bottom. There's a guard and a big red button that you have to press. A good tactic is to wait in the doorway for guards to come to you. That way you're not out in the open. On the other side of the room is another door with another big red button. You'll have to press both to drain the airlock.

Now go back and get the space suit. You'll lose your weapons in exchange for a laser gun, but as a tradeoff you'll regain all your health. Enter the tube and follow through it. You'll soon come to a large water-filled room with 4 astronauts. They can quickly strip you of your health on 00 Agent, so you'll have to be clever in taking them out. Peeking around the corner to snipe them is hard, since the laser gun's sight is off. The only simple guy to kill is the astronaut on the platform high above. You can slowly move out until you see just his legs and shoot him that way.

When they're dead, there's another door higher up that you can exit through. Your next challenge is four sets of lasers that will instantly kill you if you touch them. They flicker on and off, so you'll have to swim through each one quickly. The first set of lasers is the hardest, because you have to swim vertically. For the other three, stand as close to them as possible before making your move. If you're having trouble, save often. Once through, follow the tube to your last challenge.

Boss - Rook: This battle is a bit confusing, as several odd things could happen. For starters, Rook could either blast upwards or start firing at you. If he blasts upwards it'll be harder for you, since you'll have to go out into the room to get him. If he starts the battle by firing at you, you can shoot back at him from the safety of the tube. If you do go out, stay on the platforms, or you'll be sucked down towards the fan and the fight will become all the more difficult. Other than that, just aim for his head. He's not very accurate, so you can stay still most of the time. Sometimes, halfway through the fight, the top grating will start descending to crush you both. You'll have to hurry and finish off Rook if this happens. Other times Rook just dies without the grate having to descend.

"007 NightFire" PC walkthrough written by Chris Miller copyright © 2004. Used with permission. The author of this FAQ is in no way affiliated with Electronic Arts, MGM Interactive, MGM Film Company, or any member of the "007 NightFire" development team.