MI6 Confidential - Issue #35

24th May 2016

Issue #35 of the James Bond magazine MI6 Confidential dives in to the 'art of deception' in SPECTRE

MI6 logo By MI6 Staff
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Since the early days of digital animation, computer effects have been used to enhance or replicate elements on screen that were too costly or, frankly, too implausible to produce for real. Yet, Bond films have a worthy reputation - from explosions to death-defying stunts - of 'doing it for real'. But even his most impressive feats have been subtly enhanced by computer animation in recent years. This issue we talk to VFX experts from three companies who all worked closely with Sam Mendes, Steve Begg, and Hoyte van Hotyema to alter, enhance, and generate elements of SPECTRE.

This issue of MI6 Confidential magazine also hosts a new and exclusive interview with Steve Cole, whose second Young Bond adventure hits shelves this month, and celebrates the life and work of the late production designer Ken Adam.

Issue #35 Includes:

IO Entertainment - worked alongside the crew to pre-visualise the stunning sequences
ILM - lent some magic to Mendes and van Hoytema's breathtaking opening in Mexico
Cinesite - recreated some classic Roman architecture and a curious rodent in Tangier
MPC - helped Bond hit the slopes again, this time aboard a Britten Norman Snow Plane
The Dreammaker - The work and life of the late Ken Adam celebrated
Heads You Die - Steve Cole on his second Young Bond adventure
Magisterial - Meet the stunt team behind the OHMSS beach fight
The Bond Connection - John le Carré's 'Night Manager' is a slick new miniseries


Preview Pages

 
 
 

Issue #35 is now shipping around the world. To order online, visit www.mi6confidential.com

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